feat(lobby): added a new player component parameter to notifysessionstart command to streamline processes#892
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AnthonyWadham
approved these changes
Apr 29, 2026
zulkhair
approved these changes
Apr 29, 2026
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TL;DR
Include player data in the session start notification sent to the game shard.
What changed?
NotifySessionStartCommandnow includes aPlayersfield containing the list ofPlayerComponententries associated with the lobby. ThedispatchSessionStartfunction was updated to accept alobbyIndexparameter, which is used to gather the lobby's players viagatherLobbyPlayersbefore sending the command.How to test?
Start a lobby session and verify that the game shard receives a
NotifySessionStartCommandwith a populatedPlayersfield that correctly reflects the players in the lobby at the time the session starts.Why make this change?
The game shard previously had no information about which players were part of a session when it started. By including the player list in the session start notification, the game shard can immediately act on player data without needing to query back to the lobby world.